DAAP was quite an experience, I had no idea what I was getting into when I applied, but there is no doubt that it taught me more in five years than I ever expected it could.
I think the most difficult thing to learn was the difference between an en dash and an em dash. And honestly, I am surprised that didn’t take the entire five years, but I managed to squeeze a few more things in there too. Here they are:
10. Often, leaving the studio is the best way to get work done.
By the middle of year 3 I hated our studio. It was dark, and grey, and full of misery. I had classmates that loved working there, but I couldn’t do it. Usually, by the end of a quarter, I was on a first name basis with the barista at Starbucks and the cashier at Panera. With a laptop and free wi-fi, the world is your studio.
9. Professors aren’t all knowing.
Professors don’t want you to know this. Especially when you’re just starting off, But the more time I spent with the same professors quarter after quarter, I learned, while they have a wealth of knowledge you can lean on, it comes down to your skills and your gut. No professor is going to fix your design, if they do, you’re not going to feel good about it, and you won’t have learned anything from them.
8. Leaving your comfort zone sucks, but is completely necessary.
The first time I moved across the country I was scared to death. I feel like I’ve had a lot of scared to death moments over the past few years. But so far I’m still here, so I guess they weren’t that bad. Not all of the experiences I have had have been great, but I learned something from every single one of them. I wouldn’t be the person I am without the challenges I’ve overcome.
7. Working for clients is a whole lot different than working for yourself.
The client isn’t always right. But they usually have insight that designers would never have come to on their own. I chose UC because of the CO-OP program. Working for someone else taught me so much about myself as a designer. I got called out on mistakes and learned how to fix them. I discovered holes in my design that I never would have patched if the project was personal. I wouldn’t trade that experience for any classroom.
6. School will teach you what you need to know, but only working will really teach you how to do it.
There were internships where I was something of a production monkey, but they taught me how to do design. DAAP had an unpublished mantra, “We don’t teach software.” No design school wants to be the one with the kids who are awesome at photoshop, they want to produce thinkers and problem solvers. But there is a lot of value in knowing photoshop backwards and forwards. So, all you 19 year olds going to your first CO-OP: yes, you are going to have to cut up photoshop documents, and write HTML that no one is going to read, but use that time to learn from the people around you, and practice all the skills they don’t really teach you in school.
5. You do a lot of figuring out what you don’t want to do before figuring out what you do want to do.
Having graduated 6 whole months ago, I can’t begin to say I really know what I want to do with my life. However, I know I would be in a much worse position without having interned throughout DAAP. I got to try development, motion design, production, graphic design, all of which I know now aren’t really what I want to do. I didn’t really know that Interaction design was what I wanted until my final co-op senior year. So try on different hats, you never know which one will fit best until you take them all for a spin.
4. Being able to talk about your work is just as important as the work itself.
It took me a while to figure this one out. Senior year I got an internship based on a project I did pre-junior year (senior = year 5, pre-junior = year 3). I got the job because I could talk about why the project was important to me, and what I learned from it. Looking back, the interface and graphic design wasn’t anything special, I would never show someone just the final interface screenshots. The real value comes in the ability to articulate what a project means and why you made the choices you did.
3. Multi-disciplinary teams are the best kind.
Multi-Disciplinary studios are not part of the Digital Design Curriculum. I had to seek them out, and take them on top of my other quarterly studios. But they were the best classes I took at UC. I worked with industrial and fashion designers, architects and business students. It amazed me how, when faced with the same problem, we all solved it differently. I learned so much from these studios, the professors, and my classmates.
2. Be passionate about something outside of design.
There were many times at school I was completely worn out. I would sit in front of my computer for hours and accomplish nothing. Times like these were when I closed my laptop, jumped in my car, and drove out to the barn. Nothing clears my mind like an afternoon with a horse and a good friend. Throughout school I volunteered with a Therapeutic Riding program, the kids and other volunteers at Milestones got me through DAAP, no question.
1. Do work you love.
There is nothing like a project you care about. A project that you can work on for weeks and love every minute of it, from research to production. I didn’t love all the work I did at DAAP. I really loved maybe 3 projects. But those projects made all those late nights and frustrating critiques worth it.







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